Levi Chronicles Chapter 1
Dev Diary #4
Welcome to the Fourth instalment of the Dev Diary Series! We will be viewing over some sad news but also we will be getting our first look into the Levi Chronicles Story! First we will begin with the Inner Engine!
The Inner Engine
Since it's been a while since the last Dev Diary there is a lot of stuff to cover. Lets start off with the Development side of things!
The Latest I have been working on involved Cinematic's and cut-scenes. Since I'm not a professional director/developer I lack skill in these areas, so i have been putting a lot of effort into trying to learn how cinematic are made and whats the best methods to execute certain styles. With this has lead me to working on other-side of development too.
Audio. It's not my strong suit and I tend to avoid it. I struggle making good sounding audio. I was recently introduced to a new developing tool for audio production. much more official and more capable of doing what I need it to do. It's been a slow learning curve to figure it out, but it has given some amazing results!
While on the subject of audio. I have been working on the OST for the game too. attempting to figure out where music needs change or fixing. It has been a lot of fun actually. I decided to go back to my first drafts of the melody I will be using for each chapter. While going over them I was able to make them sound much nicer and more official with my new Music Skills.
Music is probably the fun side of audio creation for me!
To briefly cover the rest I had been working on multiplayer sessions and the Lobby systems. it has lead to me fixing a few issues with the UI and multiplayer as well.
There was 1 more major thing i had been working on and that was Players and debuffing. Instead if killing the player when they are hit by a explosion, they will instead be debuffed for a period of time. Much more player friendly and will make game-play much easier and more fluid.
It is time to move!

The Pipeline
Firstly i would like to apologise first of all, Some of you are expecting a release by the end of this month, but due to my poor predicting skills i will be missing the deadline...
It is my fault and I would like to say sorry. I am new to this all and my deadlines are running off experience of a baby! I feel bad for doing this...
But...
To make up for that i have a rough estimate of a release date. While talking to Valve and after careful discussion. Release is aimed for Mid June, If the game does not pass the check up from Valve by then, I will have to push the release to Mid July. I really don't want to release July so the aim is 100% focused on June!
And in other news! There is a Reveal Trailer for Levi Chronicles out now! You can finally see what the game has install for all of you!
Now that we have had a look into what the game has install! lets move on to our last part of the Dev Diary!

The Community... See the Future
With the game being delayed that also means the Beta Testing is delayed! Some people have been waiting for literal years for the beta test and i know me pushing it back is going to feel like forever! So Sorry about it!
One thing i would like to request is some feedback on my community skills! I don't know how the community is going because i don't see the full community! If you see this game and you are interested in joining and helping along, join my Discord! I tried to watch there the most to see what people think of my work. and it helps me to talk to people who want to see what this game is!
Thank you for joining along this Dev Diary!
See you around -R
