※Chapter 5-0 is scheduled for implementation around January 21st
※The issue preventing bundle items from being added to the mouse avoidance list is scheduled for fix in a few days
※Monthly Nexus will be updated around December 36, 2025
◆Honestly, I think it's just a whim
As a surprise, the Special-3 Tactical Guide has been implemented.
(Kawarawari dojo has been removed)
“Walk across the map. Until you reach its outer edge.”
This stage is included in the Mainpackage, so all players can receive it.
(It's the third stage from the bottom. Don't miss it!)
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On December 23rd, while staff were discussing “Christmas is almost here,” various circumstances led to the decision to quickly create a stage that had been planned for implementation at some point.
This is the result. It was completed in roughly 10 days.
Originally, there was a proposal to implement a simple stage called “Tactical Guide” where players could experience content from each DLC.
Therefore, since there was some unused data from the previously implemented Chapter 8-3 (Mirror), we reused the status design from 8-2 (Lit). We had the game designer create a simple stage in just a few days, made some adjustments, and then released it.
Originally, this stage was planned for 8-9 floors, but a series of careless decisions caused it to balloon to nearly 30 floors.
Looking back, while it felt quite polished for a stage created in just a few days, the usual “final adjustments” were rushed, leaving many parts significantly incomplete.
Specifically, clearing the Nexus stage is practically impossible without the DLC.
It's undeniably poor design that a “DLC introduction stage” requires the DLC itself.
Therefore, we decided to create a stage where “players can experience the overall layout and simple mechanics by following a path that almost completely avoids enemy combat, while still offering a satisfying challenge for advanced players.”
Honestly, depending on how you phrase it, it ends up sounding like “beginners can get a broad feel for the game system, while advanced players can dive deep.”
...Providing a mirror magic for players stuck at the main package feels a bit like a Elsa gate incident, but I'll pretend I didn't see that.
Honestly, there are quite a few points I regret, but I'll write about those in the Monthly Nexus column.
(Since it contains many stage spoilers, I'll wait about 5 days before posting it.)
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Due to the intense workload during this development phase, bug fixes have been delayed. We sincerely apologize.
Additionally, this stage likely contains several design flaws, crashes, and other errors. We will address these through silent updates over the next few days.
Furthermore, the bundle items lack sufficient QoL improvements. We plan to release an update soon to enhance the mouse avoidance list.
Honestly, trying too hard to meet the 2025 deadline probably led to a few more mistakes than usual. It's currently just before 2 AM on January 1st Japan time, but this is Team-Nexus.
This year too, I plan to keep falling flat on my face while reaching beyond my means alongside the idiots who propose outrageous gimmicks. Thank you for your continued support.
