-Added Attributes: Strength, Agility, Stamina, Intelligence.
They drive current combat stats, which will be approximately the same.
But will now also impact town and dungeon events, which will be coming soon (week or so)
- Mitigation now works properly, so everyone will take slightly less damage
- Enemies attacks sting more, but you can more readily avoid them.
- Overall balance to stats, including damage done and hit points. Still trying to dial that in. Feedback
welcome
