CHANGELOG:
- Added: A flying drone to the begining room(showing controls)
- Added: Randomly flying drones in random sectors
- Fixed: Cracks at the doors in the corridors at the player’s base
- NPC "Miner" now sells two upgrades for Mining Tool
- Fixed: Icons in assortment at NPC "Miner"
- Fixed: Death in inventory menu
- Added: System of merchants arrival at the player’s base
- Added: Mining Tool indicator, what types of crystals it can collect
- Fixed: Aiming without weapons
- Added: To NPC "Guide" a question about debuffs
- Added: To NPC "Guide" a question about construction
- Added: To NPC "Guide" a question about the conditions for the arrival of the NPC
- Fixed: Effect of medicines
- Fixed: Presence of buildings menu at death
- Fixed: Ability to replenish generators to infinity
- Fixed: Ability to replenish fridgerators to infinity
- Added: Purple crystals
- Added: Orange crystals
- New Ore: Mothenite Ore
- New Ore: Volofnite Ore
- New Ore: Tagerlite Ore
- New Ore: Monterite Ore
- New Ore: Taronite Ore
- New Ore: Barelite Ore
- New Ore: Agaronite Ore
- New Item: Mothenite Bar
- New Item: Volofnite Bar
- New Item: Tagerlite Bar
- New Item: Monterite Bar
- New Item: Taronite Bar
- New Item: Barelite Bar
- New Item: Agaronite Bar
- New Item: Journal
- New Item: Comics
- New Item: Book
- New Sector: Office LAB Station
- New Weapon: Carabine
- New NPC: "Ammo Crafter"
- New NPC: "Doctor"
- New Craft Recipe: Pistol Ammo
- New Craft Recipe: Rifle Ammo
- New Craft Recipe: Shotgun Ammo
- New Craft Recipe: Grenade Ammo
- New Craft Recipe: Sniper Ammo
- Character effects visualized: Bleeding and Poisoning
- Redesigned recoil system and panic debuff
- Finished debuff system
- Debuffs: Bleeding, Fracture, Poisoning, Overheat, Frostbite - reset after death
- Redone the infection system when taking damage

