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Reworked interfaces part 3.5 and lore

Another part of the reworked interfaces, still related to inventory and items

  • reworked item description window

  • The item quantity is now displayed in the inventory pop-up description

  • item comparison has been restored

  • added lore/description in items: Some items, such as weapons and armor, have received new story backgrounds. And some items have been given new descriptions, such as those used for crafting. All items have been added with a new entry. These entries are available in the item descriptions when you hover over them.

  • price change of plants: red health, blue sky, windy run, aconite

  • reworked transfer window

  • reworked ring selection and artifact selection window

  • blue mushroom icon fixed

  • corrected a few typos in the Polish translation

The next update will introduce a redesigned tutorial. Instead of pop-up windows, some will be converted into an interactive tutorial before the game begins. As a result, the prologue will be slightly longer, and access to the first companion will now be available in the prologue during the tutorial.