Here are some more little fixes for the experimental offline build.
These are mostly quality of life fixes, especially for those trying to navigate the custom board game menu settings with a mouse (it was infuriating before).
- Board Game customisation settings list no longer goes crazy scrolling up or down with the mouse hovering over a setting near the bottom or top. It was previously set to CENTER the hovered UI element. Now it does the bare minimum to ensure the UI element is in view, which makes for a much nicer experience.
- Hovering over tiles when selecting a teleport destination in the board game mode no longer reveals transparent collectibles such as the Dizzy Drop and Golden Gear.
- When the Dizzy Drop is collected, this was severely impacting the player's ability to selection an action from the action menu (move/view map/view items). This was due to the influence that it has on the players controls as they are dizzy. It would work still, but it was very difficult to navigate to the correct action when extremely dizzy.
- Using the gamepad in any section of the lobby that isn't the mini-game section no longer causes "Select Mini-game" text and button to appear at the top of the screen.
Aside from the above, I have been continuing to work on getting online multiplayer functioning with all of the new board game customization stuff. I will keep doing this as much as possible with every update.
I hope you all had an amazing Christmas, and have an epic new year!
ROCK ON!
