Greetings pilot.
I'm happy to announce players can now make ship and weapon selections throughout the campaign. Ships and weapons are restricted at first, and as you go through the campaign more will be made available to you. Choose wisely.
Players can make use of this added functionality in custom missions, from within the Level Editor, under the Player ship selection tab.



The update also includes:
- Defaulting graphics to the highest quality and settings for new users (when the game needs to create the config file when missing).
- A couple of potential performance updates when travelling through hazard fields and Unity Physics (disabled Auto Sync Transforms).
- Made the campaign selection boxes in Campaign and Simulator menus bigger to reduce overlapping text issue.
- Fixed edge case where music did not play when one of more enemies spawn on 2nd frame after the mission has been loaded