In-Dev Build 0.005.09 (Now Live on Steam In-Dev Branch)
- Fixed bus stop texture to use fictional place names
- Totter is now a bonnie Geordie lass
- Fixed shingles causing interaction to drop out
- Fixed brick placement issue if placed during the first frame
- Sledgehammer now significantly faster and more responsive
- Fixed wood pallets not being damage by sledgehammer
- Fixed issue where dropping sledgehammer while charged up makes hands shake
- Fixed issue with windows breaking
- Fixed glass particle visual issue
- Fixed being able to steal the pallet truck
- Fixed a bunch of issues with the work light
Special thanks to Godfinger over on the discord for providing repro-steps on the shingle interaction dropping out issue.
Reminder that if you're seeing supplies vanish in-game when loading in to email me your save data with a note on the version number on the front end (bottom left corner, main menu).
Save data location : [DRIVENAME]:\Users[USERNAME]\AppData\LocalLow\Minskworks\LandlordsSuper
email to : greg [at][ minskworks [dot] net
For now it seems like the big issues have been fixed in the In-Dev (correct me in the comments with repro-steps if this isn't the case). So I'm going to return to content creation for a short while again. Ideal situation then is another round of bug testing, then releasing into the main branch. But I imagine that's still a while off.
Thanks.
