Hey sharks!
We are happy to announce that we have added a new Random deck to each class.
It gets generated procedurally with a random set of 11 cards from that neighborhood. This is how it works:
We add 3 copies of every unlocked Silver card and 2 copies of every unlocked Gold card into a pool. Then, we randomly pick 2 to 3 Biz, 2 to 3 Workers, 2 to 3 Henchmen and 2 to 3 Actions/Objects totaling 11 cards.
If the script selects 3 biz, 2 of them will be the same.
We've been trying this deck and it's fun! The amount of possible permutations expand the ability to create new, crazy strategies.
Also, now every starter deck has a suitable Special Object from the beginning that provides a small advantage.

We have also added an "Income" number to the players' screen. So now you know how much you and your opponent will earn in the next turn.
We included the amount of cards already played, the new hood is going to have some synergies with this number and we wanted to have it visible.

- Added Special Objects to every starter deck
- Added 3 new special objects, Instant Ramen, Loaded Dice and Fire Alarm
- Added 1 grey card "Grant"
- Balanced After hours Biz. It costs less but has less defense.
- Tip makes +100 per henchmen if you control a Biz now, not just Biz-Restaurants
- Balanced some prices for the objects
- Scaled some low rez textures
- Added random deck avatar
- Sped up AI henchmen play and more AI tweaks
And that's all, see you next week with more updates!
Your devs,
Daniel & Arturo