Hello Everyone!
We are going to start making announcements with updates, bug fixes and more!
Our small team of 2 have been working hard to develop a unique card game for more than 2 years (for me actually more than 4!) and now we are getting closer to Early Access.
Here’s the list of improvements for this build
-Enemy deck changes
Enemy decks on the campaign have Images now so you have the ability to know which neighbourhoods you will be competing against. They also have the money goal for that stage and the number of cards that you can get after winning a stage. (loot)
We think this improves the ability to make a choice between different “compete”challenges.
Changes to cards
-Condominium now increases its income by 100 when there are 2 henchmen on its street
-Loot cards are now randomized regardless of what you have in your deck. Before, the loot never gave cards that were already in the deck.
Sounds
Added 26 more sounds
UI and more
-Cards in player’s hand have been moved down a bit to better see the workers
-Arrow model scaled down, less prominent.
-Floating numbers indicating earnings tweaked and slightly animated.
-Message box title fixed and texture replaced.
That’s all folks! We’ll keep working hard to deliver the game early next year.
Follow us for news and more. We have thrilling surprises coming.
Daniel