
February will be very creative for us! We will prepare new attractive locations not only in the open air - on the lake, in the mountains, or on the beach, but also in such unusual indoor places as Uranium Mine!
Our goal is to finish the user interface and player and game settings.
We will also work on Level Manager that will allow us to control levels from the inspector window.
We will create more packages with decorations, keep on the optimization, and update the documentation of the project.
All the time we're coming up with new twisted and challenging tasks and locations so stay tuned!
