Hello everyone!
New update this week.
The complete post here (picture) : Update23
Interface:
-Update and restructuring of the Wiki.
-Modification of logos.
-Added a target symbol to indicate that the unit can attack.
Mechanical:
-Fixed an animation bug following an attack.
-Fixed a bug that causes the distortion of the mini map icon of units when created from a building whose height (position on the y-axis) is different from 0).
-Fixed a bug that prevented the end of the game when a faction had more than one HQ.
-Fixed an issue where a unit inside a vehicle/building is upgraded by leaving its old instance marked as still inside even after it has been destroyed due to the upgrade.
-Fixed a bug with changing a mission that kept the objectives of the previous mission if it had not been completed.
-Fixed a bug that would make buildings placed not built by the player visible even if they were in an area hidden by war fog.
-Fixed a bug that would trigger events where the building is destroyed before it is fully built for the first time.
-Fixed a bug that reset the unit's animator settings and states when its bypass controller is modified while the unit is in its "dead" state.
-Fixed a bug that prevented technicians from repairing a building they couldn't build.
-Fixed a bug so that the ejection of a vehicle is only done in an area where the unit can move.
Resource:
-Changed the amount of material from 1000 units to 1500 units.
Map:
-Halshani : New map in 1 vs 1.
Enjoy the game and have a good weekend! :)
Whacky Blogger
