Hello,
I hope you had a great Christmas and Happy New Year !
Why wasn't there an update earlier? I had a problem with Unity and I had to redo all the Automn, Winter and CDC units... I also had to redo the Airport and Mountain skirmishes. It is therefore quite possible that the positioning of the enemy units in the 2 skirmishes mentioned above have changed a little.
Maps:
-Tutorial: Review of the objectives to make the tutorial faster.
-Tutorial: Update of the information panels (Cover, Vehicles, Getting Started).
-Airport - PL: Fixed a bug that did not unlock the next mission.
-Bridge : Added new units.
-Hamlet : Added new units.
-Train Station : Added new units.
-Mountain : Fixed a Nav Mesh bug preventing the UAV from moving.
-Crossroads: Fixed selection bug that shifted the selection square.
-Land of Deads: Difficulty review.
Units:
-Add the Grenade Launcher unit, recruitment through the barracks.

-Normal Zombie: Changes movement speed from 0.8 to 1.5.
-Normal Zombie: Changes damage to units from 2 to 5.
-Normal Zombie: Changes damage to buildings from 5 to 30.
-Normal Zombie running: Changes movement speed from 2 to 2.8.
-Normal Zombie running: Changes damage to units from 2 to 5.
-Normal Zombie running: Changes damage to buildings from 5 to 30.
-Strong Zombie: Changes movement speed from 0.8 to 1.5.
-Strong Zombie: Changes damage to units from 5 to 8.
-Strong Zombie : Changes damage to buildings from 10 to 50.
Buildings:
-Lab: Soldier camouflage correction for the winter version (PL & RU).
Story mode:
-Mission 01: 95% finished, I still have the voices to add.

-Mission 02: 60% finished, there's still the script and objective part to do.


-Mission 03: 40% finished the map is finished.


-Mission 04: Finished at 10% the map is in progress.

-Mission 05: Finished at 10% the map is in progress.

AI:
-I didn't take the time to get back on the AI, so it will be fixed in the next update.
Multiplayers:
-Freelance is available for this mouth so he work on this part.
Other:
-Wiki updated (logo, description, new unit and building).
Thank you for your support,
meTonne
