Hello everyone,
Update 11 come tomorrow ! :)
See the list of modifications and corrections below :
Faction:
-Add the German faction.
Specificity:
- Technician : health of 10.
- Machinegunner : + 1 damage to units, + 2 damage to buildings.
- Sniper : firing rate of 2.
- Tank crew : health of 10.
- UGV: resource storage drone (not available for the moment, temporary availability of the storage container for this faction).
- Buggy: armed (grenade launcher) with 3 seats.
- Armoured transport: health + 20, +1 damage to units and buildings.
- Barracks : - 25% construction time for units.
- Laboratory: manufacturing of the resource storage drone.





-Add new logos.



Skirmish:
-Hamlet: new position for strategic points.
-Addition of a character for the skirmish "Montain" for the Russian faction (Sergeant KORAZ).
-Rework of all skirmishes to add new units.
-Reorganization of the skirmishes to stick to the chronology. It's quite possible that your progress will be suppressed. The order of the missions having been changed.
-Changed all mission descriptions to have a chronology of the conflict.
-Reviewing factions present in the skirmishes to include the Germans.

Demo:
-Add a free demo.
Mechanics:
-Work on the "tank shell" projectile effect.
-Rework of the "sabot" projectile effect.
-Correction of the problems of spawn of the vehicles (factions, orientations, delays, etc ...).
-Rework of attack, detection and engagement ranges.
-Correction of flags of buildings that could fall.
-Rework of the movement system. In 2 parts, the first one consists in improving units and vehicles. The second is to redesign the environment. In this update only the first part has been done. Improvement of collisions and movements.
-Correction of damage problems, very often the projectiles passed through the units. The detection of projectiles has been improved.
-Global rework of the IA (review of the ranges of call for help, resource collection, army creation, basic attack orders, etc ...).
-Addition of a classic skirmish difficulty mode: Medium.
-Addition of the "expel" command for all vehicles.

Units:
-Add wound effect on the infantry.
-Reduces vehicle wreckage time from 200 seconds to 30 seconds.
-Reworked unit movement speeds.
-Corrected the time of death animations of some vehicles that were played too fast or too slow.
-Addition of movement and death animations for the Polish transport tank.
-Add shoot effects for the Russian transport tank.
-Correction of the Russian tank's hit points from 450 to 400.
-Correction of unit statistics to make the wiki match the real one.
Wiki:
-Addition of a column "Germany" for each unit and building.
-Addition of the new logos of the German army.
-Addition of a new tab "History": discover the context of the game (2 pages available for the moment).
u]Interface:
-Modification of the font for the main menu, the skirmish menu, the skirmish classic menu and the tutorial.
-Add all control groups (Shift + 1, Shift + 2, [...] Shift + 9).
-Add random players name in the classic skirmish menu.
Have a good game!
meTonne
