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HEXTERMINATE - build 6 update

Improvements

  • Updated the crosshair so it is more visible against bright backgrounds:
  • Updated the perk window so it is clearer whether a perk is active or not, as well as what requirements must be met to purchase it:

Balancing

  • Reduced the damage the player fleet receives from ships performing a ramming maneuver by 66%.

Bug fixes

  • Fixed an occasional crash due to ships hitting the player ship while the player was docked and modifying their ship.
  • Fixed a crash when the player attempted to undock with more than six addon modules slotted.
  • Fixed engine disruptor not correctly affecting ships which had activated ramming speed.

Known issues

  • I'm aware that if you have a high resolution monitor, a sector's background and galaxy map are not being rendered correctly. I'm currently working on a fix for this.