Here is the game world map. It is not accessible in the game yet. I am debating whether it to be a purchasable item or add a quest to it.

Anyway, this patch completes what I can add to the guild until 0.2.0 hits. Any further guild quest will have to be restored after 0.2.x since it will involve Cizna region which is not going to be covered in 0.1.x.
For the rest of 0.1.x line, I am now going to focus on Alcella island and its quests. The island has an orc settlement, and there are numerous side quests involving orcs and the scholar's guild. As things stand, I am on track.
What has been restored/added:
1. City Fadin has been restored. It's completely empty for now just as everything else on Alcella island.
2. Guild quest “Akatoob” restored. Any further guild quest will have to be restored after 0.2.x since it will involve Cizna region which is not going to be covered in 0.1.x.
3. A new side quest “Tobas crisis” added. It can be triggered after “Liberate Tobas” guild quest.
4. I’ve added level checks in early zones. Once you pass a certain level, you will no longer face random encounters.
Below is a list of changes/fixes
1. A minor bug in Log delivery quest fixed. The issue was the guild board not indicating that the quest was completed.
2. A bug in Chef’s woes quest fixed. The issue was being unable to turn in the required stuff to someone.
3. Maco's ingame title "Maiden" was misspelled. I've corrected this but you won't see the change until you restart the game. I can certainly do a force database refresh but the issue is quite minor that I've decided not to bother.
