Hey setbackers! The first public playtest is upon us and we hope you are as excited as we are! In this devlog we will show you some of the stuff we’ve been working on, as well as what you can expect from the playtest tomorrow.
Safe Zone

We’ve got a lot of ideas for potential fun modes, but the game mode you will be playing in this playtest is an experimental arena mode we’ve found to be quite fun, called Safe Zone. Safe Zone is an elimination based game mode where you try to stay inside a safe zone while keeping other players out. One zone will be active at any time and have a timer counting down. When reaching zero, all players outside the zone will be eliminated and a new zone is activated.
Havi’s Playground & Seoul Stadium

When you join the game you’ll find yourself in Havi’s Playground - a dev sandbox we use to test mechanics, that has proven itself a good arena for Safe Zone. The arena is in a grayboxing stage, and uses blockout tools for this purpose. It currently resides in the Seoul Stadium environment which is packed to the brim despite corona being a thing.
Weapons

Currently the following weapons will be available for you to play with in this playtest:
- Scout Rifle (pictured above)
- Auto Rifle
- Shotgun
- Rocket Launcher
- Grenade Launcher
Out of these, the scout is the only one with a finished 3D model.
More weapons are in the works. In addition to just adding more weapons we also plan on implementing a secondary fire system. This system will give each weapon a set of selectable modes to choose from that will give them a bit more character and accommodate for a wider range of playstyles.
Items

Item play is integral to Setback’s fast-paced, yet strategic combat. Items are consumable pickups that you find around the map. Use them wisely to change the tide of the game in your favor. In the arena you will currently find the following items spawn:
- Smoke Grenade: Because your enemy can’t hit what they can’t see
- Super Jump: Leap high and reach valuable vantage points
- Temporal Grenade: Trap your enemies in a bubble causing slow motion
- Speed Potion: Overclock yourself and blast through the competition
This is just a small selection of all the planned items. We will continue expanding this list with new entries moving forward, allowing for more exciting plays.
Future Development

The holidays are upon us and we are about to take a break for christmas. We will continue posting devlogs here on Steam regularly, showing you the progress we make on the game. There will also be a lot more playtests coming, so stay tuned and see you at the arena! Thanks for reading!
