Hey guys,
Just to keep you updated, in lockdown I've had lots of time to work on the game and it's been going well. I wanted you all to know that by popular demand I've redone the whole door system. Just to clarify, these updates will only be in the second chapter and I don't think there will be a chance that I will revamp the first chapter.
So, what did I fix? well, before, opening doors from the pull side was easy. However, the push side was a pain. You'd have to get the right angle, and look in a certain place, or walk at the same time, and it was so annoying. I've written an algorithm that works much better, still, click and drag, but the directional stuff works way better. It will the same for doors, chests, and wardrobes (You know, how you previously couldn't open a chest when crouching, that sort of stuff).
I'm researching into how difficult multiplayer could be. like I non-canon mini-game to have fun with friends where one of them is a monster. Just a little fun I could possibly put in, as people love that kind of thing. Don't get your hopes up though, it's just an idea and I have no clue what I'm doing when it comes to that.
Thanks for all the support
