- Changed main graphics API to OpenGLCore on Windows build to reduce input lag when V-Sync is enabled;
- Fixed a bug in floating platforms on stage 04-01 where sometimes the platform sank and didn't come back to surface;
- Adjusted volume for the player's SFXs;
- Added missing SFXs on the final boss battle.
- News and updates
- Biolab Wars
- Patch Notes (2019-09-04)
Source: Steam Community (opens in a new tab)
