BETA 7 WEEKEND IS HERE!
This GALAHAD 3093 Beta Test will last the entire weekend!
WHEN:
Starts on Friday, March 5th 7 pm CST
Ends on Sunday, March 7th 8 pm CST
INSTRUCTIONS:
IMPORTANT: We are no longer using Steam Keys! If you have one, uninstall that build and follow these updated instructions:
If you have not already, go to the GALAHAD 3093 Steam Game Store page and look for the Playtest box. Click the Request Access button. You will now be able to install the game!
WHAT'S NEW?
Beta 7 weekend will feature an even more expanded module system!
Module System Features Already Released
- Every module can optionally have multiple versions: Tier 1 through 5.
- Higher Tier versions tend to be better (or do more things) but cost more points to equip.
- Lower Tier versions, while less powerful, are cheaper to equip.
- Weapons and Deployables have modules too!
Modules Will Need to be Unlocked
You will start with a set of base modules unlocked, and will need to unlock new modules by acquiring unlock points in game. The number of unlock points is determined by your team’s performance in each match! You have all weekend to unlock as many modules as you can.
NOTE: Progress will be reset at the end of this weekend-long Beta window, so we can keep testing the progression system from a fresh starting point.
Supply Cache Drops
Periodically in each match, caches of gold will appear. They can be collected by controlling the area around them for a short period of time. Beware! Enemies will be hunting these caches also, and can block your attempts to collect them!
End Match Screen Makeover
Beta 7 will also feature a makeover of the End of Match score screen, where you will be able to see a score breakdown of you and your team’s performance, as well as see your Module unlock progression.
NEW FEATURES
- Module Progression
- Modules are now unlocked via Match Awards
- Supply Cache Drops
- Periodically in each match, supply caches of gold will appear and drop from the sky.
- They can be collected by controlling the area around them for a short period of time.
- Echelon Lance Slots
- Use Coins to unlock Echelon Slots each Match
- Extra set of loadout slots for each chassis with more Loadout points
- Cost to unlock gets cheaper as your team loses reinforcements
- Echelon Loadouts add 10 seconds to normal respawn timer
- Match Coin Awards
- Get awarded Coins for your team’s performance in the match
- High Explosive Weapon Modules for Caltrop Proximity Mines
- Two Tiers that modify blast radius, deployment time and damage
ENHANCEMENTS & BALANCE CHANGES
- End Game Screen reworked
- Condensed to one screen
- Updated for new Module Progression System (Shows Coin and Module rewards)
- Now displays Scores and Accolades gained during match
- Adjusted loadout costs for various Modules and Weapons for Echelon system
- Lances should no longer pop into the air when hitting an obstacle while moving at high speed along the ground
- Each Lance chassis now has specific max ground angle it can traverse (previously 40 degrees for all chassis)
- Light - 60 degrees
- Medium - 50 degrees
- Heavy - 45 degrees
- Super Heavy - 40 degrees
- Lances now more sensibly handle colliding with surfaces while airborne and skimming
- Continuous Reloader Module now reloads while firing
- First Capture accolade now only awarded for capturing bases, not spawn points
BUG FIXES
- Fixed a bug where Proximity Mines could do damage through a floor
- Greatly improved performance in Loadout Screen
- Fixed several bugs related to leaving and re-joining a Match
- Fixed a bug that was causing HUD preferences to not load correctly
- Fixed issue where the opening logo video failing to play resulted in the app hanging at startup
- Fixed being able to shoot through the deployable Shield Wall
- Fixed Module filtering showing incorrect Module categories
- Module Descriptions: Various typo and consistency fixes
We’ll be around on Discord for feedback and to answer all of your questions.
We hang out there quite a lot, so come join us any time!
And one last thing....
Another kindly request that helps us out: Please go to our Steam page and Add to Wishlist. It helps a bunch with Steam's algorithm when we get to Early Access.
See you at the test!
The GALAHAD 3093 team
