- Population loss due to poor infrastructure has been adjusted to reflect small improvements at every infrastructure point.
- When demanding provinces in a war, the province name was greyed out in the selection.
- Revenues from vassals were not shown in the UI.
- Coastal provinces used to cost 4 instead of 3 influence points.
- Hero incarnation cost bonus would not be reflected in the UI.
- Auto-peace would not work as intended.
- Nations were able to build with Gold on credit.
- Nations were able to invite non-allies into wars.
- Armies had an erroneous message that said that they would disband without more food.
- Splitting armies was not working correctly.
- Colonizing islands would not cost the correct amount of influence.
- Some effects were not working as intended.