- Vassals were unable to trade.
- Resource list had incorrect summaries.
- Colonizations and exploration both would trigger resource generation.
- Colonizations would not update total food-producing land.
- Centralization was red without going above the max causing confusion.
- Sending counter offer when the resource production was lost was cumbersome.
- UI issue with the selector when initiating a trade agreement. It looked like you aren't sending the trade offer to the right partner.
- Floating decimal points in several places.
- Some effects were red when they should have been green.
- Some effects in the job panel were tagged as yearly instead of one-time in the summary.
- and others.
- News and updates
- Minds of Nations
- 1.2.6. [ More Bugfixes for the Resources, Trade & Jobs mega update ]