1. After a conquest the influence cost per 20 gold is 0.1. Which increases every 50 years by 5 gold after year 432 [when the peaceful context expires].
2. After a conquest the influence cost per 20,000 food is 0.1. This also updates every 50 years by 5,000 food after year 432 [when the peaceful context expires].
3. They are also upgradable effects:
"Gold for 0.1 influence when suing for peace"
"Food for 0.1 influence when suing for peace".
4. The person that offers food/gold has to pay the influence cost. This is done in this manner because @Not a new name 2 found an exploit. You could offer a lot of food and drain the other nation of influence.
5. Peace offer summary has been fixed. It had a few bugs.