Hello Raifu Wars fans!
We're finally back and pleased to bring you another major update! This update adds buildings, new tiles, an updated UI, new gameplay mechanics, and much more!
What's New
- Added new languages: French, Italian, Polish, Portuguese
- Fixes and revisions for existing translations
- New interactive tutorial available in all languages
- Static movement: Every turn each player can move within 4 tiles at least once
- Rushing: move twice per turn by opting not to attack or reload and rolling the dice!
- Updated UI with improved buttons and prompts
- Show active card effects for each player in UI
- Buildings! Large objects that can span multiple tiles and completely block bullets
- New tiles and tile objects such as fences
- Path tiles decrease play movement cost by x0.5
- Map updates and new stock map added (Farmhouse)
- Singleplayer is now Local Mode: play with your friends on 1 machine with Steam Remote Play Together or hotseat
- 2 new music tracks
- Performance optimizations
- Fix post-game online multiplayer crash
- Various bugfixes and small balance tweaks
What's Next
Things we're aiming to get done for update 1.5:
- CPU player improvements and difficulty settings
- Player appearance customizations
- Ability to save games
- Ability to join games currently in progress
- Multi-regional online game hosting
- Improved map previews
- More editor features
- Improve combat UI
- Custom card decks
- Card and player balance improvements
- Improved game options for starting positions and more
- 2v2 team matches
- Community improvements and more!
Known Issues
- Various tutorial bugs
- Map uploads sometimes getting stuck on macOS and Linux
- Active card effects display improperly on Linux
Thanks for sticking with us all this time! Expect smaller incremental updates to roll out over the next couple weeks to fix issues and add improvements. Enjoy!
