Mechanics:
-Weather is now the same for all players
-Plants and wells now "grow" 50% faster if it is raining
-Added natural disasters to the game:
->In the lobby is a dropdown where you can decide how often they happen
->They don't appear at all during peace time
-New natural disaster: Eeathquake (Damages buildings)
-New natural disaster: Bug Invasion (Destroys everything that grows)
Balancing:
Bugfixes:
-The villagers now don't turn white when the house/main building got damaged
-You were able to destroy building boxes and get resources back from it
-Some buildings couldn't be repaired