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Changelog Version 0.9.9

Mechanics:

-New Campaign mission: Desert City (Big thanks again to Jevgeni for creating the map!) :-)

-Stocks that lay on the ground can now give any resource and a random amount of them
-The default key for the angled camera is now f1 because the ^ key doesn't work for some reason

Balancing:

-Hops now grow a little bit slower
-Increased the knights base health to 700 (before it was 600)
-Changed the materials needed for house2
-The thief does now steal a lot more resources
-The spawn times had a bit of randomnes before, now they have set times (Very slow: 10 min, Slow: 7.5 min, Medium: 5 Min, Fast: 3.75 min, Crazy fast: 2.5 min)

Bugfixes:

-The player can now give resources to the stockpile when he is currently building something
-The wave times sometimes got longer over time
-The desert spawner, the wyvern spawner and the wyvern had their hearts inside of them