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Changelog Version 0.9.7.7 - Beginning of the skill system

Mechanics:

-New Boss unit: Mummie (Spawns in the desert spawner)

Player level
->You get exp from playing the game.
->The amount of exp you get relates to: Victory/Loss, difficulty, wavespeed, peacetime, natural disaster, spawner amount, startgold
-Demo: Skilltree
->You get skillpoints from leveling your account
->Invest the skillpoints in the customize menu (Does not effect anything for now)
->Please let me know if you like the current skill options

New Achievements:
-Secret
-Getting Started ->Get one level up
-Hardcore Fan ->Reach max level

Balancing:

-There can now "only" be 200 enemies on the map at once to prevent massive lag