Mechanics:
-Made the player rotate faster (makes controlling easier I hope)
-You can now play the tutorial map without the tutorial for beginners to train
-Archers can shoot through walls again but not through other buildings
-The waves now dont get faster over time
-The skills are permanently visible now but they turn black if they are on cd
-The observation tower now also tells you 30 seconds before enemies spawn
-The game doesn't tell you anymore if a spectral unit dies
Balancing:
Bugfixes:
-When going to the "Game mode" menu and going back to the main menu you couldn't longer press "New Game"
-When in top down view the player still rotated
-They player could walk trough some of the tins on top of the gatehouse
-The archers traps did trigger when friendly units stood on them
-When recruiting a well worker and you had two wells there was a chance he picked the same as another guy
-When a spectral unit died there was a new villager added