This week I worked on adding a Tutorial for new players and getting a build ready for an upcoming event. Since most changes apply to the skirmish, tutorial or visual improvements I've put them all in one list for this week.

- Playtested Battle Royale
- Added tutorial scene
- Combined power and metal storage
- Added 22 objectives to the tutorial.
- Fixed players sometimes playing inside eachother
- Made a new icon for the game
- Rerganised discord
- Upgraded discord to community server
- Reduced polygon count on Taibe
- Reduced polygon count on Aurora
- Reduced polygon count on Lunaria
- Reduced polygon count on Type-C
- Reverted ship align change
- Uploaded a new build to steam
- Give resources for ships only in BR (upon killing them)
- Adjusted default audio volumes
- Did several rounds of bugtesting
- Added tutorial button
- Added tutorial objectives
- Added objective check system
Tutorial test with feedback:
https://www.youtube.com/watch?v=BnAR-moj6OA
- Changed power icon
- Fixed GUI alignment top right text
- Moved formation buttons
- Restyled toggle buttons
- Implemented tutoral metal storage objective
- Implemented tutoral power storage objective
- Implemented tutoral population objective
- Added build surveyor objective completion trigger
- Added move to zabu objective completion trigger
- Added move to enemy shipyard objective completion trigger
- Added unlock medium objective completion trigger
- Added kill enemy shipyard objective completion trigger
- Added tutorial voice over
- Showing extra information when objectives are completed.
- Disabled selected units information in tutorial.
- Added objective sounds
- Alt+left click no longer deselects units
- Skirmish tweaks
- Fixed 2 tutorial bugs
- Fixed height indicator bug
- Fixed right click minimap bug
- Renamed habitat station in editor
- Cinematic camera had a text box in it in the editor. Removed it.
- Modified some default capped volume settings
- Recorded tutorial video
- Changed 'wave setup' text for Skirmish
- Skirmish AI ships build slightly slower
- Skirmish AI buildings build slightly
- Skirmish AI target harvester count reduced from 5 to 4
- Fixed unit attack distance in skirmish and tutorial
- Fixed incorrect unit under attack sound
- Fixed move height for right clicking ships
- Fixed harvester icons for Allies and Enemies
- Rounded max health display
6 player Battle Royale with CoreyLoses:
https://www.youtube.com/watch?v=y347DaKrOrI
Thats it for this week!
