Here's a quick update on what I've been working on lately. I'm currently wrapping up the testing phase for the next patch. Players can expect the following modifications:
The pause menu has been completely overhauled. Audio, Video and Gameplay settings will now be accessible. All settings will also save and load properly.
Gameplay settings include:
NPC Healthbar indicator toggle
NPC Healthbars showing on player proximity toggle
Daytime Brightness adjustment levels
Night time Brightness adjustment levels
Day Length (Real time length of daylight in minutes)
10, 20, 30, 60
Video settings include:
Graphics Quality
Shadow Quality
Anti-Aliasing Quality
Post Process Quality
Resolution sizes (Additional sizes available upon request)
1920 x 1080
1440 x 900
1366 x 768
1024 x 678
vSync toggle
Gamma level adjustments
Players now have the option to either quit the application or quit to main menu
Audio settings are coming in a later update. Coming soon menu page set as a place holder as of now.
Miscellaneous modifications include:
NPC spawn locations and rates adjusted
Loot drop rates and quantities modified
Player inventory base max weight has been increased
Small and large backpack additional weight benefits increased
Item weights have been modified
Tool (wood axes and pickaxes) collection amount rates have been balanced
Player fall impact damage/velocity decreased
Player death and respawn mechanics have been changed
-Players will not drop inventory items on death, instead players will be redirected back to the main menu to either start a new game, load a previous save or rage quit if desired.
I was also able to confirm an issue that several players have reported with longer game saves (8+ hours) not being able to load properly. This update should resolve these issues. My current test save has 30+ hours and is loading as intended. I will continue running tests on this and report back with additional findings.
I will make this update live as soon as the testing phase has been completed successfully.
