What's new in v.1.2.3333?
I found and fixed even more obscure OpenDyslexic errors. Does anyone read these? Is anyone who plays this even dyslexic? I dedicated these hours of my life to you 😂
- OpenDyslexic is now disabled when Russian text is turned on, but if OpenDyslexic is left enabled and language is set back to English, it is also reenabled automatically. (This was to get around OpenDyslexic not containing Cyrillic glyphs.)
- Fixed bug where enabling OpenDyslexic, setting language to Russian, then setting language to English without ever leaving the settings menu would result in settings menu text not changing back to OpenDyslexic until the menu was closed and reopened.
- Fixed bug where the Quit/Save & Quit button would lose OpenDyslexic formatting when going from a savable scene to a non-savable one or vice-versa.
- Fixed awkward wrapping of "Save & Quit" text when OpenDyslexic enabled.
- Fixed prologue character card text getting misaligned when OpenDyslexic is on.
- Fixed "Loading..." never swapping to OpenDyslexic.
- Stopped intentionally glitchy text from swapping fonts to OpenDyslexic.
- Fixed version number losing OpenDyslexic formatting if the remote config data arrived after initialization.
- Changed all timers based on time since level load with time since mode change to get around timescale being set to zero on pause (this fixed various obscure UI bugs.)
- In the last patch I disabled shadowcasting on the light that shines in the last shot of Varya, but I changed my mind and reenabled it.
- Fixed a misaligned subtitle in the Act 3 Extra scene.
- Fixed an error with Varya's materials in Act 4.
