Every aspects of the game is needs improvement. It's fine but the priority is the real problem.
CABINET SYSTEM
Currently I'm creating the "Cabinet System" You will have one year term in your office and President, Secretary of Defense, Secretary of Treasury will monitor your progress. They can remove you from the office, if you fail the pass the Vote of Confidence in every month. Your score will reset after that.
After finishing your term you gonna get score for your progress and your actions. It will help me to build progression system for your Governor. I have an ambitious target to revolt against the Cabinet and fight with other States for maybe for your presidency. but it can be to hard for me to succeed. I hold my horses and continue to making small steps.

President
Only cares about the progress of the unification and your relations with the settlements. Also peaceful assimilation of Indian Tribe will greatly improve your relations with the President but can be tricky maintaining to improve SoD relations.
You can increase your monthly score with successful envoy events and with gifts
He will offer great diplomats, extend of the term duration.

Secretary of Defense
Mostly cares about removal of the bandit camps and Indian tribes.
You can increase your monthly score with successful defense events and giving conscript soldiers from your settlements. He will offer great warriors and army class equipment.

Secretary of Treasury
Only cares about how power of your economy and how many commercial buildings you have.
You can increase your monthly score with trade events and building new structures and upgrading buildings. He will offer great Merchants and Loans.
I'm hoping that this mechanic will add some progress and achievement feeling in to the game.

IMPROVED BATTLE MECHANICS
Traits
I'm planning to add "Traits" mechanics to make your citizens more interesting. probably it's gonna be like the Rim World, Crusader King and Divinity OS 2. I like give and take mechanics probably you can't make your character perfect but can make your character great for one job. exp; Honest trait will increase your bravery but lower your diplomacy score
I already implemented the Inventory and Item skills. They are not activated yet. I still searching and playing other games to find exceptional ideas. It's very hard to remove old version and implement the new mechanics. That's why I'm taking it slow.

AI is the most important question of the battle design. I read many articles and listened great designer's stories of the making the AI. Currently I have pretty basic AI system as you experienced it. I clone the common AI system, 3 types of AI for EVERY enemy in the game. which is boring but useful. Many great developer overpowering the AI for to hide this problem. X-Com, Divinity, etc. AI has better HP, Accuracy, Skill spawn ability and always more crowded if they are not overpowered. Also for our type of the game they have better positions.
Okay this creating the illusion of the victory. I love killing 30 AI with my 4 character. Defeating them against the impossible odds ( with 200 saves, yes it's you X-Com). Also this makes your game play very similar. You never use some abilities because they are not worth it. You starting to play same tactics over and over again.
I'm after something else I don't know how but I will make really balanced battles. 3 vs 3 with no overpowered items, force you to chance your tactics in every battle but keeping the fun without being the pain in the ass. Sounds ambitious right? I can fail on it nonetheless I will try.

UI AND IMPROVED GRAPHICS
My UI is somewhat useful but ugly I must say. Currently I have no money to improve this situation but I really want to do that. I'm trying to keep it user friendly and responsive.
I love my tiny people and my towns, they are really cute. I hope you are feeling the same though. I'm gonna add rain, fog and wind elements with more artistic light design. Especially in the map I want to add cloud and weather system with Day and Night cycle but as you can imagine I have many important things to make first.
Okay, All of them important things to implement but which one would you prefer me to start. I would like to hear your thoughts about the development and If you have suggestions about the topics I really liked to hear them. I hope you are fine and at home. Be safe Governors and have a good day
Sincerely,
Okan Erenli

