Developer postOriginal post (opens in a new tab)

Update 1.0.6501 : Shaman Leader Plus Mode

Localization

  • Fixed some text misinterpretation

Contents

  • Added Shaman Leader Plus mode (with over 60 new cards).

Bug Fixes

  • Fixed a bug that prevented [Rock]s from being highlighted when playing [Demolition] Card
  • Fixed a bug where a wrong sound effect would be played when a [Monster Egg] was destroyed
  • Fixed a bug where Military Advisers that give Military unit Cards would show up in [Leader Plus Mode]
  • Fixed a bug where [March]'s effect duration would not be displayed correctly
  • Fixed a bug that caused a [Mine] Card to be duplicated when playing it
  • Fixed a bug that prevented AoE Skill Cards from being played when all [Defensive Wall]s are destroyed
  • Fixed a bug that allowed [Ignite] Card to be played on [Vine Launcher] Card
  • Fixed a bug that allowed [Plague Spitter] and [Death Spitter] to attack Buildings 1 tile away from a [Defensive Wall]
  • Fixed a bug where Next Wave notification would not be displayed after successfully defending 20th Wave

Gameplay

  • [Neighboring Village] Event option: Ratizen gain decreased (12 -> 8)
  • [Flood] Event option: Ratizen loss decreased (7 -> 3)
  • [Demand for Tribute] Event option: Ratizen loss decreased (3 -> 2)
  • [Engaging Area] Event option: Ratizen loss decreased (10 -> 3)
  • [A Collapsed City] Event option: Ratizen gain decreased (5 -> 3), Gold gain increased (100 -> 150),
  • [Cheese] Card gain decreased (3 -> 2)
  • [The Scout's Demand] Event option: ATK bonus for deployed Military units decreased (2 -> 1)
  • [Civic Demands] Event option : Ratizen loss decreased (5 -> 3)
  • [Weasel Ram]: ATK increased (40 -> 80)
  • [Weasel Chief]: Charge attack's ATK increased (200 -> 400)
  • [Weasel Harpooner]: ATK decreased (6 -> 4)
  • [Weasel Captain]: ATK decreased (24 -> 18), Weasel Ship cannon ammo decreased (5 -> 3)
  • [House]: Ratizen gain decreased (4 -> 3)
  • [Apartment]: Ratizen gain decreased (10 -> 8)
  • [Forbidden Trade]: Gold gain per Soul decreased (10 -> 5)
  • [Research]: Cost increased (288 -> 318)
  • [Defensive Wall]: Max HP increased (200 -> 400)
  • [Repair]: [Defensive Wall] Heal amount increased (40 -> 80)
  • [Purificate]: Baseline Ratizen reduction decreased (3 -> 1)
  • [Immigration]: Baseline Ratizen gain decreased (4 -> 3)
  • [Temple]: Cost Increased (269 -> 381) ----- Leader Plus mode -----
  • [Exiled] : Max HP Increased (30 -> 45)
  • [Bankruptcy]: Max Card-draw amount decreased (6 -> 4)
  • [Dame]: Ratizen gain decreased (2 -> 1)
  • [Fletcher]: ATK decreased (5 -> 2)
  • [The Law of the Jungle]: Growth gain decreased (5 -> 3)
  • [Rescue]: Ratizen gain decreased (2 -> 1)
  • [Battle Cry]: ATK gain decreased (5 -> 3)
  • [Rat in the Box]: Attack interval decreased (10s -> 5s)
  • [Masonry]: [Defensive Wall] Max HP bonus decreased (40% -> 20%)
  • [Decorate]: Gold gain increased (20 -> 40)
  • [Espionage]: Re-draw cooldown reduction decreased (80% -> 60%)
  • [Plague Doctor]: ATK decreased (2 -> 1)
  • [Mutant]: Ability to increase its own Max HP has been removed
  • [Monster Egg]: Armor decreased (3 -> 2)

UI/UX

  • Added a button that displays all obtained Cards
  • Improved visual effects for Card upgrades, removal and etc
  • Added description for a few functionalities in Options menu
  • Changed Card Mechant and Treasure Chest to flicker before they disappear