Hi all,
Just wanted to show off a new mechanic I implemented this week: Haunted Trees.
When enemies are killed near Haunted trees, they turn into ghosts and circle the trees. When they see other enemies passing through this area, they offer complete protection to them.

The counter strategy to deal with the Haunted trees is to not kill enemies near them, thus avoiding spawning ghosts. Failing that, the enemies can only be taken down after they leave the haunted area.
This mechanic will be introduced in the Sector 2. Coming soon.
Have a great weekend!
