I'm so glad to write the first announcement for "Tau Defense" on Steam. After months of work, this game is finally ready for this milestone.
This is my second Tower Defense game. The first one (Fold Wars) was a proof-of-concept implementation that you can play in browser. I gained some valuable experience in creating an enjoyable TD gameplay by working on Fold Wars. I'm building on that experience to develop a more detailed and better-looking Tower Defense game. I've been working on it for past 8 months and it's finally ready with a playable demo of Tau Defense
Game's description page and the trailer shows what has so far been implemented, I won't go into it again. The demo contains 4 battle maps, each with multiple win conditions. It's at least 1-2 hours of playtime. Going forward I'm going to add more towers, more enemies and more mechanisms that will really make a unique Tower Defense game. Moreover I want to implement custom level editor (or what is called "Creative Mode" these days) to create custom battles.
So stay tuned. Exciting things are coming!
I invite you to play early builds of the game and give your suggestions to shape the game better. Join the mailing list and I'll send you links to private builds as my computer spits them out.
You can also Follow the game on Steam and you will get regular updates on this community hub.
Cheers and thanks for your support!
