Tilesetter 2.0.0 has just gone stable. If you aren't familiar with the new features introduced in the beta, version 2.0.0 supports layers in the map editor, complex mixed-border generation, customizable export modes and more.
Here's a brief overview of some of the major new additions since the last stable version:
- Layers now supported in the map editor.
- Mixed border generation now supported: Wang borders for intersections between 3 or more types of terrain, and Blob borders with multiple types of edges for different neighbors. These complex tilesets are fully supported by the included map editor.
- New 'Proxy' feature: Tiles can mimic another tile's behavior and act as a variant. Possible to set variant weights when drawing in the map editor (probability of being drawn amongst all variants).
- Added direct export to Defold and to JSON.
- User-defined export formats now supported: '.tsfo' files can be created and added as one of the export modes to let Tilesetter know how to export your data.
- Added a Source picker besides the dropdown for easier selecting.
- Added tooltips.
- Added a "Copy Raw" operation which allows for tiles' raw image data to be copied.
There are of course many more smaller tweaks. For a complete look at all these changes, you can read the full changelog here.
In addition, the documentation has been massively improved. You can check it out here.
Thank you for using Tilesetter, and I sincerely hope you have a good time with this update. If you have any questions or want to give feedback, please head over to our Discord community.

Cheers!
Led
