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After one year developing, the name changed to "Hard to be a King" and did a full release.
Updating won't be stopped.
Plannings
There are unique characters in game. One of them would give player some hints about next plannings.
Currently, the next planning is Seasons. Crops will be planted in Spring and be harvest in Fall, Wield plants disappear in Winter... Food would become more important...
Author's words
I'm tyx(Ethan). I used to develop games in a game company. I don't like the games which is commercialized, and I love open-world games. So I finally quit my job and develop inde-games.
It's not easy to do a transformation from a server-developing engineer to a client engineer. I spent nearly three years to write codes and create models. It's a hard experience but I enjoy this.
I hate the situation the designers break my work very often when I worked in the game company. So in my game, peasant would lost their progress when you break him/her.
I hate overtime working. So in my game, peasant would get low work efficiency when they are sleepy.
I hate the game I liked stopping it's updating. So my game will keep updating for a long time.
Acknowledgement
感谢毛毛,DH,果子对我工作的大力支持