Hi everyone!
Back again with another update (we're going hard on 'em, all for your balancing pleasure!). This time, even leaders weren't save from our balancing hammer! Without further ado, let's get into it.

Units
- Goblin price increased from 80 food => 100 food
- Horse archer price increased from 140 wood, 70 gold => 200 wood, 60 gold. For example, 1400 wood and 700 gold could get 10 horse archers before. Now it buys 7 horse archers and there's 280 free gold, most of the free gold comes from not buying 3 horse archers, not from the discount.
- Poison zombie hp decreased from 400 to 300
- Guard hp increased from 300 to 320
- Archer price reduced from 120 wood, 70 food => 120 wood, 60 food
- Frost dragon price increased from 1100 wood, 800 food => 1200 wood, 800 food
- Spider level 3 has poison damage now of 12 damage per second x 20 seconds (240 total)
- Wizard damage increased from 12 => 16 and and price increased from 250 food, 300 gold => 300 food, 300 gold
- Dragon hp increased from 650 => 700 and direct damage from 10 => 15
- Acid tower price reduced from 200 wood, 300 gold => 150 wood, 300 gold
- Mermaid archer price increased from 50 wood, 150 food => 50 wood, 200 food. Xp requirement increased from 400 to 600
Leaders
- Demian the dragon starting gold bonus reduced from 555 gold => 222 gold
- Sentia the Spellbound's pumpkins that come from workers have reduced food amount so level 1 pumpkin no longer gives more food than the worker costs. Levelling up the pumpkin still works as a profitable scheme.
- Barandur the builder starts now with a catapult
- Melee mercs can now recruit spearmen
- Dominic the Defender gets now +1 regular tower in each circle (also gets +1 boulder tower in each circle).
- Flynn the footman get's now 3 spearmen and 1 barbar worker in each circle. (Used to be 1 guard, 1 spearman, 1 barbar worker)
- Arcane alliance: starts with a random unit. The random unit is less random: can't be mermaid priest, splash harvester, kraken head, caravan, worker of any type, building or anything with strength over 200.
- Arcane alliance can now recruit Zombies, Poison Zombies, Ghosts
- Harvey the horsemaster starts with a healing tower (also gets +1 horse archer in each circle)
Fixes
- Fixed: Caravan arrow sprite was missing
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