Howdy Scientists!
The most noticeable change this week is the map. This should make questing much easier.

There are a few of bugs I haven’t fixed yet. In some cases, the difficulty is that I need to be able to reproduce the bug on my computer to know what is wrong and to check if the changes I make have fixed the problem. And sometimes, the problem just doesn’t happen on my configuration, and it takes much more time to analyze what’s going on and fix the issue. Please know that a delay in fixing a bug you submitted doesn’t mean I’m not working on it, I intend to track and fix all of them!
- Feature : A map! Press M in game to show the map with all NPCs. You can hover people to show names and building to show the people inside. In the future I would like to add the map functionality to quests, to make it easy to know where you are supposed to go.
- Fixed : Anne Droyd walks for no reason.
- Fixed : Alex continues to appear named as alexa even after meeting
- Fixed : daylight flashes briefly at night, when getting out of a building
- Fixed : dead plants get alive again when game is saved and reloaded
- Fixed : tooltips from the shop stay on screen after the shop is closed
