1. The character's judgment of collision is mitigated slightly.
2. We've fixed a bug that didn't have a two-stage clear wall working.
3. The name of the normal difficulty level is changed to the hard level.
Thank you for playing. :)
Source: Steam Community (opens in a new tab)
1. The character's judgment of collision is mitigated slightly.
2. We've fixed a bug that didn't have a two-stage clear wall working.
3. The name of the normal difficulty level is changed to the hard level.
Thank you for playing. :)