Added:
- You can now see whether a weapon is equipped on your left/right shoulder by looking below at new icons next to your health bar.
- Added an error sound effect when trying to holster a weapon to a shoulder that already has a weapon holstered.
- An error sound effect now plays when trying to cast a spell without enough mana.
Changed:
- A full dungeon run now consists of 5 floors in total, down from 7. Every dungeon completed increases the length by an additional floor up to a maximum of 8 floors.
- The mimic breathing sound is now even easier to hear than before.
- Mana now regenerates while casting or charging spells, and enemy spell resistance is now higher to compensate.
- Golems now take slightly more damage from melee weapons.
- Dual wielding damage and enemy stamina depletion is now lowered.
- Slightly reduced the cooldown between teleporting.
- The shop UI has been cleaned up a bit.
- The buy button next to bought weapons now have a green highlight to show they have been bought.
- Improved the visuals of weapons.
- Money bags are now a little easier to spot due to a highlight visual.
- Anti-waggling is now less aggressive which will result in seeing less occurances of 1-3 damage.
Fixed:
- The spellwheel no longer has a reversed direction at times making it more accurate to quickly switch spells.
- The player's gold is now updated correctly on currently open shop screens.
- The Basic Broadsword will now be hidden if you enter Mistchamber with the sword already equipped.
- Dropping your sword in the tutorial will cause it to become actually equipped to you in the next tutorial area.
- Frozen enemies can no longer be instantly shattered at full HP. The threshold is now 40% HP or lower.
