Changed:
- Enemy footsteps are now properly spatialized in 3D, making them more directional and much quieter at distances.
- It now takes an additional tick to freeze an enemy with Frostglaze.
- Golems frozen by ice magic now break out faster.
- Dropping weapons in a dungeon will now automatically equip them if entering the next room.
- There is a higher chance for items in chests and randomly placed items in dungeons to be money bags rather than potions.
Fixed:
- Golems no longer collide repeatably with spike grate traps.
- Fixed an occlusion culling issue in the training area.
- Traps that can be affected by telekinesis can now only be performed once and only if the player has not sprung the trap.
- Items can no longer duplicate by returning to the menu from the Mistchamber hub.
- The quit to menu button is now more responsive.
- Mimics now have a slightly longer attack reach.
- Chests now less aggressively push back the player when colliding.
Expect another update later today.
- Blueberry.
