Added:
- You now have infinite mana in the training room for practicing against training dummies.
- An eerie creature sound now plays if you enter a dungeon floor with at least one mimic chest.
- The Level-Up effect/sound is now improved with better visuals and a more appreciable sound.
Changed:
- A full dungeon run now has 7 floors in total, down from 10.
- Golems now have slightly less health.
- The mimic breathing sound when idle is now easier to hear.
Fixed:
- All sound has been reduced in volume by half due to being too loud before.
- Music now properly retains it's volume setting in the options menu when going into dungeons or any other area.
- The special battle music for golem encounters cannot be overriden by the standard battle music when aggroing other enemies anymore.
- The reliability of grabbing climbing points has improved.
- You can no longer fall while aggressively climbing if two hands are on the ledges.
- You can no longer clip through the bookshelf in the Mistchamber training area.
- It's no longer possible for items/chests you have interacted with to respawn if you fall to your death taking you back into the same dungeon floor.
- You can no longer pick up weapons with an active spell cast in your hand.
- Fusion Dualcasts are now performed even when they overlap upon casting.
- Level 1 is now displayed in the stats menu in instances where Level 0 was shown.
- Pressing the spacebar no longer brings up a debug menu in your face.
There will be another update in the next 24 hours to focus on some melee/magic issues, among other things.
- Blueberry.
