After more play testing i found a few issues with the hand guns so i have overhauled how they work a bit.
* Guns now wont fire if they reach condition 0, they like everything else can be repaired with scrap.
* you now have a gun condition bar on lander sections, this is kinda like an ammo counter. the more you use your gun the more you will need to use scrap to repair it.
* fixed jolting sprite when firing guns.
* fixed occasional crash occurring when shooting explosive objects in derelicts.
* further improved hand gun sounds.
Bless you all!
KingsGuard ːsteamhappyː
