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1.0.12.1

A few launch-day fixes and improvements:

  • Making Spriteling ability targets (e.g. grow bulbs, ice bridges and brambles) be a little easier to fill, and drain a little slower.
  • Slight rebalance to Bounty requirements
  • Fixing issue where Glint Bulbs could respawn too frequently
  • Fixing issue where the note Wake leaves in the beginning of the game wasn't showing
  • Fixing some text overlap in the save slot UI
  • Fixing a tiny visual glitch in the HUD, an element being partially visible that shouldn't have been
  • Adding in a safety-net where, if a main save file gets corrupted (e.g. if the game force-closes while writing to disk) it will attempt to automatically pull in a backup save and make that the main save

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.