Hi, friends!
Time to talk about the new game interface. We revised our attitude to the UI and made a number of conceptual changes.
The old user interface was cumbersome and took up too much space. And as much attention. Initially, it was planned and seen as an interesting stylistic decision based on the external design of the game. But now we understand that this solution is not very convenient.
Also, it is worth noting that the old interface was different from the new and the localization method. In the old, used originally applied to the image text. That greatly complicates the creation of multi-languages was required to constantly adjust the image to each other. In the new UI, we use variables that give us access to the possibility of creating a large number of language localizations.
Now we consider the issue except Russian, English, and Ukrainian languages, even Spanish and German.
OLD UI:


NEW UI:








