- Improved visibility of chat text when not active
- Improved passive animal spawn rates in Difficulty1
- Fixed damage duplication in Multiplayer
- Fixed able to throw windows off screen
- Added player name, class, level info to join room UI
- Fixed NPCs occasionally can't reach/attack you
- Fixed NPCs can't reach you on steep parts of Forest
- Fixed NPCs take a long time to detect player in Forest
- Fixed unable to block arrows
- Removed run away state from aggressive animals
- Improved passive animal run away
- Fixed supply box is difficult to use in Forest
- Prevented jumping on top of carts
- Fixed boss icon occasionally not visible for client
- Fixed boss disappearing after 2 host migrations if distant
(Still need to manually rejoin if you d/c)- Fixed rejoin after d/c in Multiplayer
Known Issues
- If you get disconnected from a Multiplayer game you have to return to market then join with quest window instead of simply pressing Rejoin button
- Occasionally spell position isn't synced correctly in Multiplayer, most noticeably with Fire Tornado
- Mage heal spell occasionally doesn't work
