- Upgraded "Slam" skill to "Leaping Strike" which covers distance and is immune to blocking
- Prevented using skills/potions when you shouldn't be able to
- Disable character movement input during leaping attack
- Fixed leaping attack doesn't sync in Multiplayer
- Fixed Frenzy in Multiplayer
- Added Bandit Sorcerer in Difficulty4
- Improved humanoid AI to have limited field of view
- Fixed enemy mages will cast spells even if they can't reach you
- Fixed various spell SFX are not controlled by volume
Source: Steam Community (opens in a new tab)
