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Patch 1.1

Changes

As requested i have tried to make the game faster between the levels. I have lowered the cooldown on the stats after finishing a level and tweaked the Level Generator a bit. I will likely come back to both those things later.

A new feature in version 1.1 is the bouncing helping arrows. They will help the player to understand where the balls will go when they releae them. It is also possible to change the animation of the arrows if you have managed to complete the "Spinn the Balls 10.000 times" Cow Progress Achievement.

There are also a few more option in the Advanced Graphics Options. You can now change the intensity of the Screen Shake and turn Off or On the automatic FPS safety check.

I wanted both reduce the flashing of the explosive bricks and slow the explosions down a bit to reduce drop of frameate. In 1.1 there is a new animation and a small timer that runs before the brick does explode after it have been hit.

This is how the Graphics Settings are set at the moment

The first time the game is run the game will measure the FPS in the intro. If the game still runs slow (under 30FPS) it lower the setting while playing a level. If the player decides the change the setting in the option menu the game will stop measuring the FPS. The player can also activate "Debug Mode" just before level one. Debug Mode will collect information about the system FPS and create a log file.