Hey hey people, it's been a while, but here we are! The campaigns are finally here! Along with other cool things!
- Added support for Campaigns.
- Added Campaign Editor.
- Campaigns can now be published on the Steam Workshop.
- Raised the population limit to 150 for each player.
- All active triggers can now show text.
- Added a new barbarian unit, the Bloated corpse (basically the kamikaze for the Barbarians).
- Added 2 new songs to the soundtrack.
- Added a new sand tile and made the existing one darker.
- The UI now shows show how many units you can resurrect.
- Improved pathfinding.
- Birds? Birds!
- Unit creation buildings (Castle, slums, etc.) when selected now show a flag where units will go when spawning.
- Killing a King, Warlord or Hero now shakes the screen a lot.
- The hero editor now shows a preview of the selected skin.
- When water animations are disabled the game will now spawn simpler water tiles.
- Changed shadow options.
- Units now hold weapons and tools differently.
- Improved animations.
- Slight performance improvements.
- Improved the main menu.
- Map generation should now be faster.
- Improved snow generation.
- Changed / Added some tips.
- Fixed a missing song.
- Bugfixes.
Stay tuned for the main campaign, and have fun! :D
